Posts tagged secondlife
(cross posted from http://blogs.sanjac.edu/virtualworlds)
I attended the Virtual Worlds in Education Roundtable (VWER) Annual “First Meeting of the Year” for 2011 this past Thursday. I believe this is the third year the VWER’s new year has begun with a panel discussion. The stated focus of the discussion was on the Probable, Possible and Preferable Futures of education in virtual worlds. Of course, the majority of the discussion focused on the first two. The discussion was moderated by (using Second Life monikers) AJ Brooks and included Buddy Sprocket, Fleep Tuque, Anthony Fontana, Wainbrave Bernal, and Kenny Hubble. So what’d the panel have to say? (with my thoughts mixed in throughout.) More >
Many educators working with virtual environments and Second Life in particular likely are already familiar with the Second Life Education listserv from Linden Lab. With thousands of educators participating, the listserv is very active on a daily basis, and constantly provides new information, ideas, and resources related to real life education in Second Life.
In the previous incarnation of my MUVE Forward blog, I had the search widget below in the sidebar which allows for quick, Google-enabled searching of the listserv archives. I use it quite frequently; honestly, it’s the first place I look when searching for an answer to a question regarding education in Second life. I wanted to post/include it in this space, so as to not lose track of the resource.
I attended the Metanomics series on virtual environments Tuesday afternoon; this epsiode was 2010 & Next – Second Life, Virtual Worlds and the State of the Union. I observed the virtual broadcast via NMC Teaching island (http://bit.ly/dYFJzi) though the chat, audio and video were all available via the Metanomics website.
One of the panel members was Larry Pixel (RL: Larry Johnson, CEO of the New Media Consortium); my primary interest in the event was to listen to commentary regarding the future of virtual worlds (and perhaps Second Life in particular) within the education sector. A few notes, comments and thoughts follow.
A quick summary? I believe Second Life does and will continue to offer unique benefits that other platforms and technologies do not; I believe the capabilities provide value-added benefit to education beyond what other platforms may currently offer. If at all possible, I believe educational institutions should maintain their presence in Second Life while exploring other platforms in parallel; I understand that an institution’s presence may need to be reduced to meet budgetary limitations, but I do not believe using the elimination of the educational discount as a reason to leave Second Life is a good or rational decision. More >
As the institution begins to move tangibly forward with our Second Life implementation, I find myself revisiting a few issues related to purchasing guidelines and intellectual property rights. I’ve discussed these issues previously, one and two years ago, in some respect. I have a solution in mind for two potential issues.
First Issue. How does a college employee get the funds they need to make in world purchases? How are those purchases tracked and documented? More >
A few posts back, I suggested Determining a Build Philosophy as the first step in planning an institutional presence in Second Life. To continue that thought process, we’ve identified a number of other issues and decisions we’re beginning to address. Most of them seem to fall into four interdependent areas which are listed below along with thoughts or considerations our planning & development group have already discussed or at least listed.
An Architectural Plan for common/institutional areas (as opposed to parcels allocated for individual faculty use). More >
Given my role at my institution, any advocacy for and planning of a Second Life presence has occurred at an institutional level. While it’s taken us a little longer to engage Second Life, we’re doing so with a full, funded commitment by the institution; we have institutional buy-in, and we’re involving a wide range of stakeholders. Currently for our instructional project, we have two groups involved in the process: an advisory group and a planning and development committee.
I’ve read as much as I could find regarding the planning of an institutional Second Life presence, but I haven’t seen much about how *institutions* are approaching – internally – the planning and development process. More >
I attended AJ Brooks’ Second Life Education Roundtable (SLER) regular Tuesday afternoon meeting held at Montclair State CHSSSouth. Not all of the SLER’s have topics; this one, however, had a designated topic for three special guests to address. Claudia Linden, George Linden, and Pathfinder Linden joined the SLER to discuss “Changes to Adult Content – An EDU Perspective.” The meeting reached a peak of 80 avatars in attendance; the table in the image to the left was actually full; I just snapped it before all avs at fully rezzed.
The transcript will have all of the conversation in text form, and I’ll post the link to it once it’s available. (Update: this is the link). I’ll summarize a few thoughts I find of particular importance but focus my comments here on a few specific thoughts I had as I listened to and participated in the meeting. More >
In regards to our institutional Second Life instructional project, the first step in the planning process I’m suggesting for the group is to determine what our approach to the build will be. Going into the project, our institution doesn’t have any stated assumptions regarding the layout, design or appearance of the Second Life presence. Without those assumptions or guiding influence, the first step will be to define a particular approach which will guide all aspects of the build. At the moment, I have in mind five general approaches our planning group may consider.
I’m assuming some sort of taxonomy of thought around these approaches has emerged and exists somewhere; if you’re familiar with that work or have specific thoughts on the ideas I’m suggesting, I’d appreciate hearing your comments. More >
It’s been a very sparse nine months at MUVE Forward; other things have been keeping me busy as my institution crept slowly toward entering Second Life with a formal presence. With that presence approaching in the next couple of weeks, I hope to return to regular posts in this space.
We have two significant Second Life projects that are in the early planning and development stages; both will use an island which are due to arrive within the next week or so. Yes, two islands.
The first project has been dubbed the “Instructional Project” and More >