Posts tagged access
MojoPac for SecondLife?
Oct 14th
When I was originally looking for a way to use Second Life in computer labs which did not have it installed and do not allow users to install software, one of the suggestions I received/came across was MojoPac which enables a Virtual PC on a memory stick.
Of course, one of the original issues I encountered was the $30 price tag. This article from Lifehacker notes that MojoPac now offers a freeware version. This potentially provides a workaround for SL’ers working in labs or environments which do not support or allow SL installations. The only question is whether or not the current version of MojoPac requires administrative rights on the computer by the user running the application; if that’s the case, many academic labs will still preclude the use of MojoPac as an alternative.
History: Marie Antoinette in SL
Jan 22nd
Info Island II announced an event relevant to History classrooms. The event will be Friday, January 26th and Saturday, January 27th – both at 6pm PST. The description of the event . . .
Marie Antoinette, Queen of France in the 18th century, who was beheaded before the French Revolution, will visit Second life Library and the “Throne Room” on Info Island II . . . Marie will tell her story and introduce you to the people in her life during 18th century France. A young woman born at the wrong place at the wrong time, she will share her story from her point of view in an eighteenth century French environment with life size pictures of the people in her life. Contact Lorelei Junot for more information.
This event highlights two capabilities of Second Life of interest to real life educators. First, SL can credibly enhance role playing for educational purposes. I look forward to seeing, “hearing from” and perhaps interacting with a virtual representation of Marie Antoinette. Second, SL enhances the accessibility of subject matter experts; I’ve alluded to this capability before, but it can be summarized in this instance with a question, “How often do college or K-12 classrooms have access to an individual with enough in depth knowledge to assume the persona of a historical figure?” Not often, so I hope the event takes advantage of the opportunity to truly underscore the unique capabilities of SL in real life educational environments.
Networking has never been this easy . . .
Jan 6th
Following Louis Volare’s concert that I attended on 1/1/07, I stayed around the Nantucket Theater to learn as much as I could from others that had been in SL a bit longer than I had. I was fortunate to talk to Carmelita who knew Alaric, an educator in Second Life; she gave me Alaric’s contact information and sent him mine as well. Later that evening, Alaric and I were finally in world at the same time. I thought networking was networking, but SL created a few new opportunities.
Without SL, I think there’s very little chance Alaric and I would have bumped into one another; he lives in northern British Columbia, Canada, and I live in southeast Texas, USA. I think Alaric and I meeting virtually by chance is much less likely via other web technologies: IM, blogs, public wikis, or online chat. Why? Community chat is the most common means of communication in SL; other web tools, at least from my experience, require setting up specific conference/chat rooms and inviting specific users into them. SL, at its core, is a metaverse of community chat rooms which users can move easily between. It’s that characteristic of SL that made it very easy for Alaric and I to meet.
Also, SL offers increasing capabilities for voice chat, and until VoIP is more pervasive in SL, many users are opting to use Skype (www.skype.com) as an alternative. After visiting for a few minutes via traditional text chat, Alaric and I connected via a Skype call. I don’t think there’s any other venue or combination of technologies that enables the type of networking Alaric and I did that evening. The end result of the conversation is that Alaric, a distance educator teaching Math and Physics, and I, an educational technologist exploring the application of new technologies to learning environments were able to exchange ideas, in real time, and to some extent, in person. It’s a different type of networking.
That’s not all Second Life offers however. There are websites for groups of varying professional and personal interests, but SL makes it much easier to find and communicate with other, similarly interested people. In a matter of a week, I have been able to find several groups that I would either not have connected to, or would not be able to connect with as easily. Some of them are SL only groups while others are RL groups that have created a SL presence:
- Educational Podcasting, 245 members
- International Society for Technology in Education, 145 members
- Real Life Education in Second Life, 845 members
- Sloodlers, 174 members
- Webheads, 73 members
And that’s just the tip of the iceberg, literally. Every SL resident can create their own group. If you meet someone in SL, you can easily see the groups to which they belong in their profile; and it’s only a short leap from there to become a member of that group yourself. Unbelievable networking opportunity.
Finally, there have been virtual conferences via the web for some time, but SL enables that type of activity in a way no other web technology can. SL makes a virtual conference seem much more like a RL conference than one conducted via email or discussion boards or chat rooms. Plus, given the general, freely available SL environment, it’s much more possible for an educator to create a conference or mini-conference than it was previously, and given the opportunity to communicate with entire groups of people at a time (the groups noted above for example), it’s much easier to advertise and solicit involvement of others. I’ve come across two past conferences in the past week: The Future of Digital Education and the Second Life Education Workshop.
Music: Louis Landon and his piano in SL
Jan 5th
The first event I attended in Second Life that really got the educational blood pumping was a “Live” music concert. I wasn’t really looking for anything in particular at the time; I just happened across the event listing, was already online, and figured I’d see what “Live” music was like in SL.
Arriving in the Nantucket Sim (which includes a sailing simulation) at the Nantucket Theater, I was impressed by the layout and familiarity of the facility; basically, if you’re going to a very small concert, it might be something you’d expect. It’s a small outdoor, grassy amphi-theater with wooden benches built into the small hillside. Of course, Louis Volare (in real life: Louis Landon) the performer is sitting on stage at the piano. Clicking on the Play Music button that appeared at the bottom of my screen started the music; sure, exactly what I expected… sort of.
I expected to listen to and hear music, but I figured it would be some sort of a simulation of a live concert. In retrospect, I guess I expected something along the lines of an MP3 or series of MP3′s playing as the performer appeared to perform on stage, and it would be really cool if the performer was actually the real-life composer and original artist of the music. I could not have been more wrong! And, once I realized what was actually going on, I was stunned, amazed, and completely mind-boggled; from the comfort of my living room couch, I was actually listening to LIVE MUSIC performed by the original artist. Probably the reaction folks had to television when it first hit the market, but there’s a bit more to this situation.
The RL (real-life) Louis Landon was sitting in his house in New York with his keyboard connected to a streaming media server via his PC; the stream he was creating was connected to the Nantucket Theater in SL (I still haven’t learned how exactly). So, when I clicked on my Play Music button while sitting in my house, I heard Louis playing his piano in real time, barring whatever X second delay may have occurred in the digital transmission of the music. This concert was created and enjoyed by individuals in their homes without the involvement of a broadcast station or trained professionals with skills unbelievably beyond what Louis or any audience member must have for this social transaction to be meaningful. That’s not your (or your Dad’s) first television! And, to me, this much of the story already presents a pretty amazing use of technology. But there’s more still.
This concert peaked at 51 concurrent audience members; collectively, the audience represented Holland, England, Canada and at least six U.S. States. While Louis played, audience members enjoyed the music and were able to quietly chat via text messages; the discussion included a wide array of topics that included: comparing the current song to others they had heard previously by other artists, considering the characteristics of the piece being played, asking Louis questions about his life and work and even current news topics. In between pieces, Louis talked to the crowd, often verbally answering questions or comments that had appeared in the text messaging. This truly was an amazing experience.
How often does the general public have an opportunity to attend a concert *that* small – only 50 people? How often at a concert do you have a voice that can be heard and answered by the performer? How often do you have the opportunity to listen to a live concert by a New York based performer, if you live more than two states away? For me, not often, if ever is the answer to every question. And, for education, that’s the significance of this event.
Music faculty across all levels of education have an opportunity to expose their students to live concerts without the hassle of the expense, release/travel forms, or safety issues. Not only can the entire class attend, but the entire class can ask questions and interact with the performer. Learners can interact within the classroom and in Second Life to discuss and appreciate the music. The performer may potentially be able to schedule the concert around the class’ schedule! Isn’t it feasible and reasonable to expect College students to attend 10 concerts in a single semester of music appreciation if attending the concert only requires they log on at home? SL Live Music dramatically increases faculty and learner access to live music. And, to this point, I haven’t even mentioned rural public schools that are an hour or more from any live, instrumental music; now, granted a reliable, broadband internet connection may still be an issue in rural areas, but once that’s resolved, SL brings them closer to cultural outlets than they’ve ever been through a unique, innovative, new and most importantly, authentic experience.
We don’t have to stop there though. If you have the broadband connection, you’re not that far from being able to stream into SL yourself! Imagine your learners – trumpet players, pianists, celloists, violinists, or for that matter, the whole choir or orchestra – performing for a potentially worldwide audience from your own rehearsal hall, theater or band hall? And, naturally, there’s a large number of students with a great deal of interest in music that are devoid of any musical talent whatsoever (myself included); they may eventually find their way into production, marketing, promotion, or management. With SL, there’s no eventually to it. Your learners can likely engage nearly all aspects of the music industry via Second Life.
Welcome to Capitol Hill . . .
Jan 4th
This afternoon, I attended a pre-opening event at the virtual Capitol Hill in Second Life. The event, as noted by a Rocketboom website, was designed to usher in the 110th Congressional Session; a NY Times political blog has a few more details. The event included a video stream from CSPAN of the morning’s proceedings which focused on the election and swearing in of the new Speaker of the House: Nancy Pelosi, the first woman Speaker in U.S. history. After his morning speech, Representative George Miller joined the Second Life audience. Having been offered an invitation to the event by Rocketboom, I was taking as many “photos” as possible and also “shooting video” of select segments. It certainly feels like a historic event – Reuters, CNN, Rocketboom, ZNet and other media outlets were in attendance – but it is easy to imagine a far-reaching impact Second Life may have in the future on Real Life politics as our society begins to explore what it means to be a truly participative democracy. In fact, one question from “the floor” (which demographics and participant background should be available in the near future) focused on the future of politics in Second Life. Representative Miller indicated that there is interest on the Hill, and that there are already future events planned to allow general public participation in discussions focused on legislation before it reaches the floor the House and Senate.
The educational implications of a virtual Capitol Hill are far-reaching, as well. The Second Life Capitol already has venues for discussing major initiatives on the agenda for the first 100 hours of the new Congress: congressional ethics, minimum wage, and the cost of higher education as a few. Political Science, Government and History faculty, 9-12 and higher education, have an opportunity to bring their students into an environment, that while virtual, allows them the chance to participate in an authentic, real-world discussion directly with U.S. political leaders. More photos of the event are available, at least temporarily.

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